Deepfield is a persistent universe, RTS game based in the tiny world of microbiology.

You play as an overmind which has entered into a host body and spawned a hive of sentient but obedient micro-organisms. Explore, collect resources, multiply or engage in combat with the host organism.

You may meet other overminds while in a host body. Create an alliance or assert your dominance, the choice is yours.

Latest Release


In Development

Recent Blog Posts

0.2.0 Release

0.2.0 is here and it's starting to look and feel more like a real game. There have been quite a few updates since our first dedicated server test, here are the major ones: Game Mechanics Capital unit mutations. These are upgrades which can unlock new units, increase...

First Dedicated Server Test

Yesterday marked an important milestone for Deepfield; we finally have something which we can demo that resembles a game. There are still lots of bugs, occasional crashes, no quality of life and incomplete features, BUT, we can host a game, multiple people can join,...

Basic Unit Movement

"Making a RTS is hard." - Something I've heard and said a lot. In the past when I said it, I thought about fairly generic problems such as balance or networking and how they apply to a RTS. In this post, I'm going to talk about a problem which is pretty unique to the...

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